This page explains the main District stats in plain terms. It is not the full rulebook.
Radius represents distance, whether that is how far a character can move when making a Move action, or a weapon’s effective range.
Character Radius is linked to the character’s stat line.
Weapon Radius is linked to the weapon type.
A weapon’s Radius is not a maximum or minimum range.
Aim defines the number of dice a character uses when making ranged attacks.
Weapons modify this value.
Engagement is used to resolve close combat.
Engagement is used to resolve close combat.
Kinetic represents the physical force and impact of characters and weapons.
Damage Resistance determines how difficult a model is to injure.
Tenacity represents a fighter’s willpower and resolve.
It is a limited resource used to push beyond normal limits and resist suppression or morale effects.
Protection represents armour and added defence.
Build represents physical size and body mass.