← DISTRICT
P.I.N. // PHOENICIA CARTOGRAPHIC TERMINAL
GANG RECORDS ↗
CITY PLANNER // PHOENICIABUILD 08 / PLAYER CAMPAIGNS

PLANETARY INFORMATION NETWORK

PHOENICIA // CITY GRID

The 100 km shielded city, represented as a hexagonal campaign schematic. Use the official city layout to place HABs and Blocks, record territory ownership and manage your own campaign. Permanent infrastructure is set by the world author.

LOCAL ONLY NO ACCOUNT • NO MAP UPLOAD
CITY READY • DOWNLOAD TO KEEP CHANGES

Loading the published Phoenicia layout automatically. To use a different city, choose LOAD CUSTOM WORLD and select its World Designer JSON. Files stay on this device.

DISTRICTS331
RESTRICTED HEXES19
HABS PLACED0
CONTESTED BLOCKS0
RAIL ROUTES0
TACTICAL CITY SCHEMATIC10 RINGS • NOMINAL 5 KM / HEX
Phoenicia district schematic
P.I.N. / 100%
100 KM CITY • SCHEMATIC
SYSTEM NOTES

HABS + BLOCKS

One starting HAB per gang has no Blocks. HABs never touch: an intervening hexagon is required. For additional HABs, LINK SURROUNDING BLOCKS rolls 1D6 if needed; choose that many adjacent Blocks and linking ends automatically. Click FINISH LINKING to stop early. Existing Block rolls are preserved. A HAB may link to no more than one COM and one MAK. Automatically revealed terrain respects those same COM / MAK limits where possible without rerolling established Blocks. An older save with duplicate neutral Blocks can be repaired from the HAB panel.

CONTESTED HEXES

A Block linked to HABs belonging to different gangs is flagged as contested. Ownership remains independently editable; the map does not decide how battles are resolved.

PRIVATE FILES

Download the entire editable city to your device, then load it after a game. Gang imports read your selected file locally and only bring in gang/HAB names and relevant record references.

PERMANENT PLAYER INSTALLATIONS

Each claimable Block can hold up to two installations, identified by a one- or two-letter code. Once placed, they remain until lost or destroyed, or a new gang captures that Block. Construction costs are resolved in the game rules, not by this planner.

WORKING SCHEMATIC

The permanent centre, rail network, shield towers and utility sites come from the author's published official world map. Players may not alter these features. The SVG map is schematic, not real-world geography.